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<div class="title">MatchVS.MatchVSEngine 成员列表</div>  </div>
</div><!--header-->
<div class="contents">

<p>成员的完整列表，这些成员属于 <a class="el" href="class_match_v_s_1_1_match_v_s_engine.html">MatchVS.MatchVSEngine</a>,包括所有继承而来的类成员</p>
<table class="directory">
  <tr class="even"><td class="entry"><a class="el" href="class_match_v_s_1_1_match_v_s_engine.html#a5168ce14c84321edb30777a833f8f8ef">addMatchVSEngineListener</a>(IMatchVSEngineListener pListener)</td><td class="entry"><a class="el" href="class_match_v_s_1_1_match_v_s_engine.html">MatchVS.MatchVSEngine</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="class_match_v_s_1_1_match_v_s_engine.html#aaf1e13cb6461a913c35edead2ed3a756">changeRoom</a>()</td><td class="entry"><a class="el" href="class_match_v_s_1_1_match_v_s_engine.html">MatchVS.MatchVSEngine</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_match_v_s_1_1_match_v_s_engine.html#acc7185aead94176545eac022f920b2b7">checkOrderStatus</a>(String orderID)</td><td class="entry"><a class="el" href="class_match_v_s_1_1_match_v_s_engine.html">MatchVS.MatchVSEngine</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="class_match_v_s_1_1_match_v_s_engine.html#acf366059c487155e22bfa43b6e689246">enterLobby</a>(int pDevelopID, int pUserID, int pGameID, int pGameVersion)</td><td class="entry"><a class="el" href="class_match_v_s_1_1_match_v_s_engine.html">MatchVS.MatchVSEngine</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_match_v_s_1_1_match_v_s_engine.html#ad0a4a6a1c6bc87c348b4bd21c442fbb0">enterRoom</a>(int pRoomID)</td><td class="entry"><a class="el" href="class_match_v_s_1_1_match_v_s_engine.html">MatchVS.MatchVSEngine</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="class_match_v_s_1_1_match_v_s_engine.html#a6c3885490c95830a8780b98b31a4b9eb">exitLobby</a>()</td><td class="entry"><a class="el" href="class_match_v_s_1_1_match_v_s_engine.html">MatchVS.MatchVSEngine</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_match_v_s_1_1_match_v_s_engine.html#a7a44984ccea5c66e99b3d54616f5fd4a">exitRoom</a>(int pRoomID)</td><td class="entry"><a class="el" href="class_match_v_s_1_1_match_v_s_engine.html">MatchVS.MatchVSEngine</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="class_match_v_s_1_1_match_v_s_engine.html#abc39fc0aaa0138451175e12fc6906cd6">gameCancel</a>()</td><td class="entry"><a class="el" href="class_match_v_s_1_1_match_v_s_engine.html">MatchVS.MatchVSEngine</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_match_v_s_1_1_match_v_s_engine.html#ac105fe2d6e923fdea8b268f474d58a6a">gameOver</a>(MatchVSScore pScore)</td><td class="entry"><a class="el" href="class_match_v_s_1_1_match_v_s_engine.html">MatchVS.MatchVSEngine</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="class_match_v_s_1_1_match_v_s_engine.html#a820a4e655596709cc6a9e18073309181">gameReady</a>()</td><td class="entry"><a class="el" href="class_match_v_s_1_1_match_v_s_engine.html">MatchVS.MatchVSEngine</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_match_v_s_1_1_match_v_s_engine.html#a624cbbc6d88e8768cbe988ae1f6bdf7e">gameStart</a>()</td><td class="entry"><a class="el" href="class_match_v_s_1_1_match_v_s_engine.html">MatchVS.MatchVSEngine</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="class_match_v_s_1_1_match_v_s_engine.html#a25b5f6846bcb79f8a9a0562464750eab">getEngineState</a>()</td><td class="entry"><a class="el" href="class_match_v_s_1_1_match_v_s_engine.html">MatchVS.MatchVSEngine</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_match_v_s_1_1_match_v_s_engine.html#aec4468b7cafe24f189313d7a51c7e724">getFieldInfo</a>(int fieldID)</td><td class="entry"><a class="el" href="class_match_v_s_1_1_match_v_s_engine.html">MatchVS.MatchVSEngine</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="class_match_v_s_1_1_match_v_s_engine.html#a9ddb8870a33bce834c084b5c7b0ae61a">getInstance</a>()</td><td class="entry"><a class="el" href="class_match_v_s_1_1_match_v_s_engine.html">MatchVS.MatchVSEngine</a></td><td class="entry"><span class="mlabel">static</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_match_v_s_1_1_match_v_s_engine.html#a0af7b20f22df5b64e24dd2e7ea899d6c">getMyPackage</a>(int gameID)</td><td class="entry"><a class="el" href="class_match_v_s_1_1_match_v_s_engine.html">MatchVS.MatchVSEngine</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="class_match_v_s_1_1_match_v_s_engine.html#a4e7f72e987b1a1a67beafc82f566db0f">getRoomMasterID</a>()</td><td class="entry"><a class="el" href="class_match_v_s_1_1_match_v_s_engine.html">MatchVS.MatchVSEngine</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_match_v_s_1_1_match_v_s_engine.html#a800afd695ae648d7fe9548f029eb1332">getUserInfo</a>(int type_login)</td><td class="entry"><a class="el" href="class_match_v_s_1_1_match_v_s_engine.html">MatchVS.MatchVSEngine</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="class_match_v_s_1_1_match_v_s_engine.html#ab908573b7e0f4ca93691e63d326622d0">init</a>(Application pApplication)</td><td class="entry"><a class="el" href="class_match_v_s_1_1_match_v_s_engine.html">MatchVS.MatchVSEngine</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_match_v_s_1_1_match_v_s_engine.html#a8427516480e8478ef40f77086f158340">init</a>(Application pApplication, MatchVSEngineConfigBuilder config)</td><td class="entry"><a class="el" href="class_match_v_s_1_1_match_v_s_engine.html">MatchVS.MatchVSEngine</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="class_match_v_s_1_1_match_v_s_engine.html#a821d81bbb5d4f0cbeb79d41e84c7d245">isEnterLobby</a>()</td><td class="entry"><a class="el" href="class_match_v_s_1_1_match_v_s_engine.html">MatchVS.MatchVSEngine</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_match_v_s_1_1_match_v_s_engine.html#a81623a539fc5f22ac145c66600664be5">isGameStart</a>()</td><td class="entry"><a class="el" href="class_match_v_s_1_1_match_v_s_engine.html">MatchVS.MatchVSEngine</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="class_match_v_s_1_1_match_v_s_engine.html#a8ff9ad951568fab823c21081ec23c647">isInit</a>()</td><td class="entry"><a class="el" href="class_match_v_s_1_1_match_v_s_engine.html">MatchVS.MatchVSEngine</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_match_v_s_1_1_match_v_s_engine.html#a73fc51e065f2d4003ad366d231282685">MAX_ROOM_USERS</a></td><td class="entry"><a class="el" href="class_match_v_s_1_1_match_v_s_engine.html">MatchVS.MatchVSEngine</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="class_match_v_s_1_1_match_v_s_engine.html#a8def897842f04f9082058a058723130e">mState</a></td><td class="entry"><a class="el" href="class_match_v_s_1_1_match_v_s_engine.html">MatchVS.MatchVSEngine</a></td><td class="entry"><span class="mlabel">static</span></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>onCancelReady</b>() (定义于 <a class="el" href="class_match_v_s_1_1_match_v_s_engine.html">MatchVS.MatchVSEngine</a>)</td><td class="entry"><a class="el" href="class_match_v_s_1_1_match_v_s_engine.html">MatchVS.MatchVSEngine</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0"><td class="entry"><b>onErr</b>(int ret) (定义于 <a class="el" href="class_match_v_s_1_1_match_v_s_engine.html">MatchVS.MatchVSEngine</a>)</td><td class="entry"><a class="el" href="class_match_v_s_1_1_match_v_s_engine.html">MatchVS.MatchVSEngine</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>onGameOver</b>(IntPtr score, int num) (定义于 <a class="el" href="class_match_v_s_1_1_match_v_s_engine.html">MatchVS.MatchVSEngine</a>)</td><td class="entry"><a class="el" href="class_match_v_s_1_1_match_v_s_engine.html">MatchVS.MatchVSEngine</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0"><td class="entry"><b>onGameReady</b>() (定义于 <a class="el" href="class_match_v_s_1_1_match_v_s_engine.html">MatchVS.MatchVSEngine</a>)</td><td class="entry"><a class="el" href="class_match_v_s_1_1_match_v_s_engine.html">MatchVS.MatchVSEngine</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>onGameStart</b>(int round_id) (定义于 <a class="el" href="class_match_v_s_1_1_match_v_s_engine.html">MatchVS.MatchVSEngine</a>)</td><td class="entry"><a class="el" href="class_match_v_s_1_1_match_v_s_engine.html">MatchVS.MatchVSEngine</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="class_match_v_s_1_1_match_v_s_engine.html#a9958cf295788767034c745f39f947c22">onGetUserInfo</a>(int returnCode, IntPtr userinfo)</td><td class="entry"><a class="el" href="class_match_v_s_1_1_match_v_s_engine.html">MatchVS.MatchVSEngine</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>onLogin</b>(int returnCode) (定义于 <a class="el" href="class_match_v_s_1_1_match_v_s_engine.html">MatchVS.MatchVSEngine</a>)</td><td class="entry"><a class="el" href="class_match_v_s_1_1_match_v_s_engine.html">MatchVS.MatchVSEngine</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0"><td class="entry"><b>onLogout</b>() (定义于 <a class="el" href="class_match_v_s_1_1_match_v_s_engine.html">MatchVS.MatchVSEngine</a>)</td><td class="entry"><a class="el" href="class_match_v_s_1_1_match_v_s_engine.html">MatchVS.MatchVSEngine</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>onMessage</b>(IntPtr msg) (定义于 <a class="el" href="class_match_v_s_1_1_match_v_s_engine.html">MatchVS.MatchVSEngine</a>)</td><td class="entry"><a class="el" href="class_match_v_s_1_1_match_v_s_engine.html">MatchVS.MatchVSEngine</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0"><td class="entry"><b>onRecv</b>(int userid, IntPtr msg) (定义于 <a class="el" href="class_match_v_s_1_1_match_v_s_engine.html">MatchVS.MatchVSEngine</a>)</td><td class="entry"><a class="el" href="class_match_v_s_1_1_match_v_s_engine.html">MatchVS.MatchVSEngine</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>onRecvPush</b>(int id, IntPtr msg) (定义于 <a class="el" href="class_match_v_s_1_1_match_v_s_engine.html">MatchVS.MatchVSEngine</a>)</td><td class="entry"><a class="el" href="class_match_v_s_1_1_match_v_s_engine.html">MatchVS.MatchVSEngine</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0"><td class="entry"><b>onRecvReliable</b>(int userid, IntPtr msg) (定义于 <a class="el" href="class_match_v_s_1_1_match_v_s_engine.html">MatchVS.MatchVSEngine</a>)</td><td class="entry"><a class="el" href="class_match_v_s_1_1_match_v_s_engine.html">MatchVS.MatchVSEngine</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>onRoomChange</b>(IntPtr uStat, int num) (定义于 <a class="el" href="class_match_v_s_1_1_match_v_s_engine.html">MatchVS.MatchVSEngine</a>)</td><td class="entry"><a class="el" href="class_match_v_s_1_1_match_v_s_engine.html">MatchVS.MatchVSEngine</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0"><td class="entry"><b>onRoomDelay</b>(int room_id, IntPtr delay, int num) (定义于 <a class="el" href="class_match_v_s_1_1_match_v_s_engine.html">MatchVS.MatchVSEngine</a>)</td><td class="entry"><a class="el" href="class_match_v_s_1_1_match_v_s_engine.html">MatchVS.MatchVSEngine</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>onRoomIn</b>(int ret) (定义于 <a class="el" href="class_match_v_s_1_1_match_v_s_engine.html">MatchVS.MatchVSEngine</a>)</td><td class="entry"><a class="el" href="class_match_v_s_1_1_match_v_s_engine.html">MatchVS.MatchVSEngine</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0"><td class="entry"><b>onRoomNum</b>(int started_room_num, int readyed_room_num, int normal_room_num) (定义于 <a class="el" href="class_match_v_s_1_1_match_v_s_engine.html">MatchVS.MatchVSEngine</a>)</td><td class="entry"><a class="el" href="class_match_v_s_1_1_match_v_s_engine.html">MatchVS.MatchVSEngine</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>onRoomOutBack</b>() (定义于 <a class="el" href="class_match_v_s_1_1_match_v_s_engine.html">MatchVS.MatchVSEngine</a>)</td><td class="entry"><a class="el" href="class_match_v_s_1_1_match_v_s_engine.html">MatchVS.MatchVSEngine</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0"><td class="entry"><b>onRoomOwner</b>(int userid) (定义于 <a class="el" href="class_match_v_s_1_1_match_v_s_engine.html">MatchVS.MatchVSEngine</a>)</td><td class="entry"><a class="el" href="class_match_v_s_1_1_match_v_s_engine.html">MatchVS.MatchVSEngine</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>onUserCancelReady</b>(IntPtr uStat, int num) (定义于 <a class="el" href="class_match_v_s_1_1_match_v_s_engine.html">MatchVS.MatchVSEngine</a>)</td><td class="entry"><a class="el" href="class_match_v_s_1_1_match_v_s_engine.html">MatchVS.MatchVSEngine</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0"><td class="entry"><b>onUserGameReady</b>(IntPtr uStat, int num) (定义于 <a class="el" href="class_match_v_s_1_1_match_v_s_engine.html">MatchVS.MatchVSEngine</a>)</td><td class="entry"><a class="el" href="class_match_v_s_1_1_match_v_s_engine.html">MatchVS.MatchVSEngine</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>onUserRoomInBack</b>(int roomID, IntPtr uStat, int num) (定义于 <a class="el" href="class_match_v_s_1_1_match_v_s_engine.html">MatchVS.MatchVSEngine</a>)</td><td class="entry"><a class="el" href="class_match_v_s_1_1_match_v_s_engine.html">MatchVS.MatchVSEngine</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0"><td class="entry"><b>onUserRoomOutBack</b>(IntPtr uStat, int num) (定义于 <a class="el" href="class_match_v_s_1_1_match_v_s_engine.html">MatchVS.MatchVSEngine</a>)</td><td class="entry"><a class="el" href="class_match_v_s_1_1_match_v_s_engine.html">MatchVS.MatchVSEngine</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_match_v_s_1_1_match_v_s_engine.html#a197c6cf0dbfc11b8be1ac427713650e4">pay</a>(ChargeOrder charorder)</td><td class="entry"><a class="el" href="class_match_v_s_1_1_match_v_s_engine.html">MatchVS.MatchVSEngine</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="class_match_v_s_1_1_match_v_s_engine.html#a964246e4d7073b8b12fe4df27c89321e">removeMatchVSEngineListener</a>(IMatchVSEngineListener pListener)</td><td class="entry"><a class="el" href="class_match_v_s_1_1_match_v_s_engine.html">MatchVS.MatchVSEngine</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_match_v_s_1_1_match_v_s_engine.html#a951079d82061761a98b6a69536dce2d3">ROOM_USER_STATE_NONE</a></td><td class="entry"><a class="el" href="class_match_v_s_1_1_match_v_s_engine.html">MatchVS.MatchVSEngine</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="class_match_v_s_1_1_match_v_s_engine.html#a60974a3ad089c1e2a5de652f4af10615">ROOM_USER_STATE_PLAYING</a></td><td class="entry"><a class="el" href="class_match_v_s_1_1_match_v_s_engine.html">MatchVS.MatchVSEngine</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_match_v_s_1_1_match_v_s_engine.html#aa679e0129b5d57bfabee3177f3cb47d5">ROOM_USER_STATE_READY</a></td><td class="entry"><a class="el" href="class_match_v_s_1_1_match_v_s_engine.html">MatchVS.MatchVSEngine</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="class_match_v_s_1_1_match_v_s_engine.html#a1d5625fc62a5e501298ac36105fcb55e">sendData</a>(MatchVSRoomUser pRoomUser, byte[] pData)</td><td class="entry"><a class="el" href="class_match_v_s_1_1_match_v_s_engine.html">MatchVS.MatchVSEngine</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>sendJson</b>(byte[] pData, int size) (定义于 <a class="el" href="class_match_v_s_1_1_match_v_s_engine.html">MatchVS.MatchVSEngine</a>)</td><td class="entry"><a class="el" href="class_match_v_s_1_1_match_v_s_engine.html">MatchVS.MatchVSEngine</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="class_match_v_s_1_1_match_v_s_engine.html#ab7cf768aa60df00d7ec337ecbb86b3cb">sendReliableData</a>(MatchVSRoomUser pRoomUser, byte[] pData)</td><td class="entry"><a class="el" href="class_match_v_s_1_1_match_v_s_engine.html">MatchVS.MatchVSEngine</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_match_v_s_1_1_match_v_s_engine.html#a8422852c9091e4f761e28582d72299bf">STATE_ENTRYED_ROOM</a></td><td class="entry"><a class="el" href="class_match_v_s_1_1_match_v_s_engine.html">MatchVS.MatchVSEngine</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="class_match_v_s_1_1_match_v_s_engine.html#ad39b3c15982e3d4fc6b241985f786b2d">STATE_GAME_STARTED</a></td><td class="entry"><a class="el" href="class_match_v_s_1_1_match_v_s_engine.html">MatchVS.MatchVSEngine</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_match_v_s_1_1_match_v_s_engine.html#a496a40bf9484e3f660a78315b3fa8b3a">STATE_GAME_WATCH</a></td><td class="entry"><a class="el" href="class_match_v_s_1_1_match_v_s_engine.html">MatchVS.MatchVSEngine</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="class_match_v_s_1_1_match_v_s_engine.html#a22694ceab02ddce81dc876a48a15923b">STATE_INITED</a></td><td class="entry"><a class="el" href="class_match_v_s_1_1_match_v_s_engine.html">MatchVS.MatchVSEngine</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_match_v_s_1_1_match_v_s_engine.html#a867c86feedf6dec74aec9d9373dc093f">STATE_LOGINED</a></td><td class="entry"><a class="el" href="class_match_v_s_1_1_match_v_s_engine.html">MatchVS.MatchVSEngine</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="class_match_v_s_1_1_match_v_s_engine.html#aef25fc428532411a3dca7c9c7136240c">STATE_LOGINSUCCESS</a></td><td class="entry"><a class="el" href="class_match_v_s_1_1_match_v_s_engine.html">MatchVS.MatchVSEngine</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_match_v_s_1_1_match_v_s_engine.html#aae8ec4229aecf6973bada6067ecbb4a8">STATE_NONE</a></td><td class="entry"><a class="el" href="class_match_v_s_1_1_match_v_s_engine.html">MatchVS.MatchVSEngine</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="class_match_v_s_1_1_match_v_s_engine.html#a83df403910a9fcf873d8c0c66667d2a2">STATE_READIED</a></td><td class="entry"><a class="el" href="class_match_v_s_1_1_match_v_s_engine.html">MatchVS.MatchVSEngine</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>tryRecvJsonPacket</b>(MatchVSEngineNativeListener.handlePacket handler) (定义于 <a class="el" href="class_match_v_s_1_1_match_v_s_engine.html">MatchVS.MatchVSEngine</a>)</td><td class="entry"><a class="el" href="class_match_v_s_1_1_match_v_s_engine.html">MatchVS.MatchVSEngine</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="class_match_v_s_1_1_match_v_s_engine.html#a16aa43febaba0159d81c0aa58b0a4fe3">U3D_ERR_DIS_NETWORK</a></td><td class="entry"><a class="el" href="class_match_v_s_1_1_match_v_s_engine.html">MatchVS.MatchVSEngine</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_match_v_s_1_1_match_v_s_engine.html#a00a83700f27441f5d5fbc4f42237ac0a">U3D_ERR_ILL_PARS</a></td><td class="entry"><a class="el" href="class_match_v_s_1_1_match_v_s_engine.html">MatchVS.MatchVSEngine</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="class_match_v_s_1_1_match_v_s_engine.html#aaebd6b2cbd50ca7a76f361dee1c8bc75">U3D_ERR_LOGINING</a></td><td class="entry"><a class="el" href="class_match_v_s_1_1_match_v_s_engine.html">MatchVS.MatchVSEngine</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_match_v_s_1_1_match_v_s_engine.html#abc2080ade97d3d23cc23244061e2bb1a">U3D_ERR_OUT_LIMIT_MSG</a></td><td class="entry"><a class="el" href="class_match_v_s_1_1_match_v_s_engine.html">MatchVS.MatchVSEngine</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="class_match_v_s_1_1_match_v_s_engine.html#a4ff15baeddcb4418daf1c93ecaa7e00b">U3D_ERR_OUT_LIMIT_ROOM_USERS</a></td><td class="entry"><a class="el" href="class_match_v_s_1_1_match_v_s_engine.html">MatchVS.MatchVSEngine</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_match_v_s_1_1_match_v_s_engine.html#a7836a5ac7022fa5a947e54879111fab4">uninit</a>()</td><td class="entry"><a class="el" href="class_match_v_s_1_1_match_v_s_engine.html">MatchVS.MatchVSEngine</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="class_match_v_s_1_1_match_v_s_engine.html#ab08420cf51d10b859b872c5e3e396815">update</a>()</td><td class="entry"><a class="el" href="class_match_v_s_1_1_match_v_s_engine.html">MatchVS.MatchVSEngine</a></td><td class="entry"></td></tr>
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